facilitation_-_play_pass_or_move
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
facilitation_-_play_pass_or_move [2018/06/19 19:41] – hpsamios | facilitation_-_play_pass_or_move [2022/07/22 15:34] (current) – external edit 127.0.0.1 | ||
---|---|---|---|
Line 2: | Line 2: | ||
Aka " | Aka " | ||
- | |||
- | ====== Premise ====== | ||
The idea of " | The idea of " | ||
Line 11: | Line 9: | ||
When this approach is used you will see: | When this approach is used you will see: | ||
- | | + | - It's a pretty fast process which means we have the data we need for decisions |
- | * Great development of the criteria being used (based on what you are estimation) | + | - It gets the criteria out in public and so can be used to help defend prioritization decisions through a more non-biased thinking approach. |
- | * Great buy-in on the results | + | - It helps break down the silos of prioritization - my stuff is the most important! - by having a more objective set of criteria and so helps with but-in |
- | * Shared understanding | + | - As you do future estimating you are can refer back to the criteria you have already reducing the need to revisit every single estimate when you do a new session |
- | * Very efficient in terms of time used to get the results required. For example, a portfolio level prioritization of business value and time criticality of more than 100 signs unseen | + | - It helps people align on what each of the items under discussion mean thus improving clarity of the work and, |
+ | - Most importantly, | ||
====== Technique ====== | ====== Technique ====== | ||
Line 24: | Line 23: | ||
* On a wall place a large sticky on the left that say “Low” and one on the right saying “High” (or whatever the " | * On a wall place a large sticky on the left that say “Low” and one on the right saying “High” (or whatever the " | ||
* Participants form a line | * Participants form a line | ||
- | * First person in line takes the first note, reads out the item, and places it on the wall between Low & High based on his or her judgment | + | * First person in line takes the first sticky |
* Next player can choose to: | * Next player can choose to: | ||
* Play by picking up the next note & placing it on the wall relative the positions of other notes on the wall, discussing why their thinking as they go | * Play by picking up the next note & placing it on the wall relative the positions of other notes on the wall, discussing why their thinking as they go | ||
* Pass placing a note on the wall, or | * Pass placing a note on the wall, or | ||
- | * Move one existing note on the wall, again discussing why this item needs to be moved | + | * Move one existing note on the wall to another location, again discussing why this item needs to be moved |
* Once the group places all the notes on the wall, they’ll continues to circulate through the line with Pass or Move options only | * Once the group places all the notes on the wall, they’ll continues to circulate through the line with Pass or Move options only | ||
- | * Once everyone in the line has passed on adjusting the relative size, the activity is over | + | * Once everyone in the line has passed on adjusting the items the first part of the activity is over. |
- | Optionally, add values between | + | Often you want to assign numbers to the low-ness and high-ness of the items. To do this simply look at the groupings of items you have. We typically use a modified fibonacci scale for number assignment - 1, 2, 3, 5, 8, 13, 20. Got to the lowest group, and magically assign the number " |
If you want to do two variables, just create a horizontal and vertical axis. People place items of the wall commenting on both of these axis. | If you want to do two variables, just create a horizontal and vertical axis. People place items of the wall commenting on both of these axis. | ||
- | Here is an example laying out business value (horizontal) | + | Here is an example laying out probability of risk and impact: |
+ | |||
+ | {{ : | ||
+ | |||
+ | ====== How Do We Get to Common Understanding of, e.g., Business Value If We Haven' | ||
+ | |||
+ | The above assumes we have some understanding of the value we are comparing and also that there are often many different perspectives on value. To me when you do “play, pass, move” type approach you have to establish alignment on what value means to this group of people. For example value might be “revenue” or it might be “cost savings” or it might be a relationship between those two things. I typically start by holding up two items and asking “which of these is more valuable” and people agree “this one”. I then ask “why is this more valuable” and capture the reasoning | ||
- | {{ : | + | Then, as they talk about positioning the rest of the items out there (by doing “play, pass, move”) you will sometimes hear something that sounds like an additional characteristic of value. Stop the estimating, discuss whether it means there is additional characteristics, |
====== Ideas ====== | ====== Ideas ====== | ||
Line 46: | Line 51: | ||
* Have some fun with this - treat it as a conga line | * Have some fun with this - treat it as a conga line | ||
* If you have no numbers that are commonly known by the group, don't use numbers on the axis. Low / high, big / small etc are better labels and helps people focus relative sizing as opposed to trying to guess an absolute number. | * If you have no numbers that are commonly known by the group, don't use numbers on the axis. Low / high, big / small etc are better labels and helps people focus relative sizing as opposed to trying to guess an absolute number. | ||
+ | * You can create values between low and high using numbers in the Fibonacci sequence: 1, | ||
+ | * You can use circles to map out, for example, high risk or impact, and so show where you should focus first (see picture above) | ||
====== What to Know More? ====== | ====== What to Know More? ====== |
/home/hpsamios/hanssamios.com/dokuwiki/data/attic/facilitation_-_play_pass_or_move.1529462514.txt.gz · Last modified: 2020/06/02 14:21 (external edit)