alan_dayley_-_freedom_to_align
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+ | ====== Alan Dayley - Freedom To Align ====== | ||
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+ | ====== Premise ====== | ||
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+ | Summary: | ||
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+ | Multi-team release planning with a Product Wall brings alignment of business strategy down to daily Sprint work. Freedom to align on value! | ||
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+ | Learning Objectives: | ||
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+ | * Alignment across the program is a powerful force to create business results | ||
+ | * Detailed information on running your own Product Wall Release Planning Workshop | ||
+ | * Understands that multi-team planning can be fun and highly valuable | ||
+ | * Saw the combination of Agile and Scrum ideas applied at a program level | ||
+ | * Experienced a new planning technique or two that can be used immediately | ||
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+ | ====== Summary ====== | ||
+ | |||
+ | * Content rating (0-no new ideas, 5 - a new ideas/ | ||
+ | * Style rating (0-average presentstion, | ||
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+ | ====== Action / Learning ====== | ||
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+ | * Reinforce this as an idea to get everyone aligned and basic high level execution plan in place | ||
+ | * Find out structure of basic board - what is on the tickets. | ||
+ | * Document / update release planning approach - perhaps conduct a session. | ||
+ | * Read Jeff Pattons book on story mapping | ||
+ | * Get with Amy and discuss fit of personas and story mapping into what they are doing. | ||
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+ | ====== Presentation ====== | ||
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+ | ====== Notes ====== | ||
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+ | Product wall release workshop | ||
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+ | Expected results. Clarity of purpose Dependencies visible Etc | ||
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+ | Get everyone involved Means everyone pulls in the same direction | ||
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+ | Activity - vision creation | ||
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+ | Vision pitch | ||
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+ | From Jeffrey Moore For Who The Is a That Unlike Our product | ||
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+ | Vision exercise If we already have it, use it. | ||
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+ | Engagement is not created by 70 slides Clear distinct statement of value | ||
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+ | 20 minutes at most May prepare ahead of time | ||
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+ | Product management lead | ||
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+ | Activity - Business model canvas | ||
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+ | How does this product make money (or create value for internal products) | ||
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+ | From lean startup | ||
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+ | Group exercise Stickies into quadrants | ||
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+ | Customer segment Value prop Channels Customer relationships Revenue streams Cost structure Key resources Partners | ||
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+ | Lead - eg who are our customers? Stickies. Fill in every box | ||
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+ | May take an hour to complete. May want to prepare ahead of the team else 100 people could take a long time | ||
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+ | Roadmap creation | ||
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+ | Looking out to the future | ||
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+ | Say by PSI Color code by committed vs not | ||
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+ | Define by epics | ||
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+ | 20 minutes | ||
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+ | Activity - persona creation | ||
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+ | Could be Demographic persona Empathy map - get into their head - think feel, hear, see, what do they say do, pains, gains | ||
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+ | If you have them, use them Perhaps marketing person has them | ||
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+ | Split into adhoc persona teams lead by a product manager | ||
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+ | Regroup and present | ||
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+ | May take 1.5 hours | ||
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+ | Activity - release vision create | ||
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+ | Have each team create their view of their vision | ||
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+ | Then figure out the most important | ||
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+ | Write elevator pitch | ||
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+ | Less than an hour | ||
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+ | Activity - user story mapping | ||
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+ | Book - Jeff Patton | ||
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+ | Capabilities the user needs Ways to accomplish those goals Then slice vertically per release | ||
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+ | Discussion above / below line | ||
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+ | At epic group / feature groups | ||
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+ | Have an experienced story mapping facilitator | ||
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+ | May spend several hours on this | ||
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+ | Activity - Product Wall Creation | ||
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+ | Teams, dependency, state | ||
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+ | Which team Which team dependent on it State is in progress, done etc done by colored code cards | ||
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+ | Take stuff from story map and start building the wall | ||
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+ | Vertical columns are sprints Horizontal lines are feature group / epics lane | ||
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+ | Make a swag where things should go. Talk about dependencies at this stage as you are doing it | ||
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+ | 45 mins to build first wall | ||
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+ | Review Each team goes up talk about where there things are | ||
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+ | Sprint story planning (not really planning - just does it fit) | ||
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+ | Each team goes away for an hour | ||
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+ | Come back - anything we did that changes product wall Also update the story map | ||
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+ | Repeat - sprint 2 and sprint 3 | ||
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+ | Estimate during the sprint planning But really it's just "can this fit into sprint 1?" Then | ||
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+ | See sample agenda | ||
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+ | Have some pre-work to build canvas and what we might want | ||
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+ | We commit to get the items of the 4 sprints done And leave 2 sprints empty | ||
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+ | Have retrospective of the workshop | ||
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+ | If remote alternatives include Set up as synchronous activity - someone stays up late Or setup so you split the work by location - | ||
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+ | Story map is definition of user experience Not definition of the work to be done | ||
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+ | Keep it up to date Scrum of scrum say twice a week Team representative 15 mins Cart with high res video We worked on this Have you started on our dependency Update cards, highlight dependencies | ||
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+ | If it's not turning green then release is in trouble | ||
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+ | Card is work that can be completed in one sprint | ||
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+ | Example was 8 teams, two off site | ||
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+ | Own and improve as you go | ||
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+ | Scrum masters watch for improvement needs | ||
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+ | Story mapping exercise What takes to go to work in the morning What are your goals What are your activities | ||
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+ | {{tag> |